When was the last time you asked your training audience where they get more of their training from? Do they learn more about their job from formal training (classroom, online, etc.) or do they learn more informally (from peers, managers, etc.)?
I have a problem. My husband doesn't seem to understand how to take out the trash and recyclables. Friendly reminders, bribes, and threats don't seem to have any effect on his behavior. Clearly he needs some training. I'm considering one of these two training options:
While much of the training world seems stuck in a rut of game show quizzes, the rest of the world is actively integrating games into our everyday lives. From “checking-in” at our favorite stores to win discounts or freebies, to earning merit badges for our virtual farming skills, otherwise mundane activities have been transformed into behavior change with the help of games.
Writing solid, results-oriented quizzes is, in my opinion, one of the biggest challenges of training design. And of all the quiz question types we commonly use, perhaps the most abused and disrespected is the “True or False” (T/F) question.
Somewhere in the history of the training profession we forgot that training and learning are about results. We got fuzzy from thinking too much about tracking and ROI, multimedia, games, web 2.0, social media, and other stuff that do not produce results. We became invested in the means and lost sight of the end. We used our energy propagating the stuff that essentially does not matter.