With the economy still stuck in slow-growth mode, many job-seekers are scrambling to add new and improved skills to their resumes. In the tech sector, in fact, employers are dealing with a labor shortage that job hunters can target, if they know where to start. Here are some of the most in-demand tech skills -- and some details about the training required to attain them -- that top the list:
Converting your Training Content for Online Delivery
The verifiability and practicality of IQ tests is hotly debated in academic and popular circles: Does it really measure intelligence? Is it racist, sexist, and/or ageist? What kinds of people benefit from them? What's a modern-day genius, anyway?
With debt levels soaring, tuition costs on the rise, and record unemployment rates for recent college graduates (4.4% -- the highest in since 1970), are college degrees becoming less relevant? Here's a surprising look at the state of higher learning:
5 Essential Web Apps for the Lean Small Business, from Mashable (12/21/10)
The "Gig" Economy. That's what Daily Beast editor Tina Brown calls our new, recession-based economic environment. Instead of full-time jobs with benefits, legions of underemployed people -- even high-earning-potential "creative class" types -- are turning to part-time and freelance work out of frustration and impatience. CNN reports that, as of 2009, 26% of the U.S. working population report themselves as freelancers - up from 19% in 2006. The downside? Lack of benefits (especially healthcare) and inconsistent pay. The upside, of course, is that you get to be your own boss (for the most part).
Top 10 SMB Tech Tools of 2010, from ReadWriteWeb (12/20/10)
Using games to train people sounds kind of suspicious, like an unseemly corporate bait-and-switch tactic, or something of equal malignance -- but studies have shown that incorporating game mechanics into online training can be more effective than traditional tools and methods. In fact, an October 2010 ScienceDaily article cites a University of Colorado study that noted "those trained on video games do their jobs better, have higher skills and retain information longer than workers learning in less interactive, more passive environments."
What training hot-line takes 100,000 calls each November and December, employs 55 trainers, and answers half a million emails?