Most of us know from personal experience that you learn a large percentage of what you need to know to do your work while on the job. Sure, your education gave you the basic skills and factual foundation to process new information and succeed, but most of what you end up doing at the office everyday is stuff you pick up as you go.
How do you know an idea has gone thoroughly mainstream? It appears in melodramatic primetime television. This is even true of training. Take the 'Twitter for Training' episode of sudsy medical drama Grey's Anatomy from last year for example. Training blogger Jane Bozarth summarized the action at the time:
Gamification is hot. And why not? It's youthful, clever, and promises to transform mundane tasks into fun activities. It speeds up learning and increases productivity in the process — that's a lot going for it.
But not everyone in the L&D community is buying the hype. At least they're not without some serious reservations.
In learning and development, as in every area of business, it isn't simply enough to produce results. You also need to measure those results to prove you're beneficial to your organization and get recognition (and support) for your efforts. There's no doubt you need numbers, but are the numbers you're focused on actually the right
Like a carton of milk that's past its sell date, the concept of something being "out-dated" means it's been superseded by something better, and can safely be discarded. But according to a new survey, many training managers in the U.K. may have missed this very basic point.
Corporate IT is being transformed by the phenomenon known as BYOD, or "Bring Your Own Device." Used to using smoothly functioning, good-looking consumer products at home, the argument goes, workers are increasingly demanding they be able to access these gadgets and tools at work, whether or not IT is totally keen on the idea.
When you hear the words "one-on-one training," your first impulse is probably to throw your hands in the air and explain about your squeezed budget. But fear not. We understand resources are tight. But even in today's era of less-than-luxurious learning and development spending, there's still a case to be made for tailor-made, personalized training.
If your employees already have strong skill sets in key areas of job performance, shouldn’t training programs focus on developing new skills or correcting weaknesses?
With the Encyclopedia Britannica abandoning its 244-year-old printed version in response to the dominance of Wikipedia, and Britain's education minister calling for a "wiki approach" to designing the curriculum for schools, wikis deserve a role in employee training and learning. But where, and how to start? Here's a quick overview.